Blade of the Vigil: Cleave increased from +2 to +4.
Keenfolk Plate: Added "Equipped hero’s attackers have -1 Armor".
Stonehall Pike cost reduced from 6 gold to 5 gold.
Stonehall Plate cost reduced from 6 gold to 5 gold.
Barbed Mail cost reduced from 6 gold to 5 gold.
Assassin’s Veil cost reduced from 6 gold to 4 gold.
Phase Boots cost reduced from 6 gold to 5 gold.
Broadsword cost reduced from 7 gold to 6 gold.
Keenfolk Musket cost reduced from 7 gold to 6 gold.
Chainmail cost reduced from 7 gold to 6 gold.
Fur-lined Mantle cost reduced from 7 gold to 6 gold.
Red Mist Maul cost reduced from 10 gold to 9 gold.
Obliterating Orb cost reduced from 10 gold to 9 gold.
Ring of Tarrasque cost reduced from 12 gold to 10 gold.
Cloak of Endless Carnage cost reduced from 13 gold to 10 gold.
Claymore cost reduced from 15 gold to 14 gold.
Platemail cost reduced from 15 gold to 12 gold.
Hero’s Cape cost reduced from 15 gold to 12 gold.
Private Lobby & Tournament Changes
Added Random Two Color deck option for private lobbies and tournaments. This gives both players different randomized 2-color decks in each match.
Added Speed Timer option for private lobbies and tournaments. This allows players 10 seconds to take each action.
Automated Open Tournaments are now ’Chaos Blitz’. Chaos Blitz is Random Two Color, Speed Timer, 8 player free-for-all lasting for 1 hour and 30 minutes.
Bug Fixes & Other Changes
Hovering gold in the HUD displays the amount of gold spent but not yet revealed through playing items (this is a clue rather than an exact amount because of hidden information with Hold, Shop Deed, etc.).
Fixed Rebel Instigator combat arrows not appearing sometimes.
Fixed issue with Plague wards spawn particles.
Fixed losing a few seconds from the action timer after deployment.
Fixed tournament draft replays not showing selected cards.
Fixed long persona names getting cut off.
Fixed crosslane targets sometimes not showing in Last Action text.
Fixed Chat Wheel lines for Rebel Decoy, Pit Fighter of Quoidge, Zeus, and Beastmaster.
Reduced low end noise in deck building ambient audio.
Added particle effects for some passive abilities.
Slightly reduced draw card animation speed (time between draws remains the same).
Slightly increased the time between Eclipse beams (intro/outro time remains the same).