Update November 13, 2020


Matchmaking

  1. Introduced faster turn timer (halfway between the speed timer and the normal timer) for ladder games between players of Divine or higher ranking.
  2. Loosened matchmaking parameters for players on the extreme ends of MMR.

Gameplay

  1. Prellex’s Barracks no longer wastes charges if you have more Barracks in a lane than empty slots.
  2. Homunculous now devours creeps or bounces heroes (and gains their stats and becomes a caster of their color.).
  3. Changed Decay to no longer damage you when you’re invulnerable.

Bug Fixes

  1. Fixed Rubick’s Spell Steal against against a creep putting the card visually on top of your deck where you can’t play it.
  2. Fixed an issue with the wrong lane being lowlit during initial deployment if you swap heroes out.
  3. Fixed Infernal Ally next to Rix or Lady Anshu not triggering their Death Effects at all.
  4. Fixed a bug where lane targeting could get stuck on and absorb interactions with cards in the lane.
  5. Fixed a bug preventing the search box in the catalogue from finding some text in cards with line breaks.

UI

  1. Added glossary definitions to the tooltips you get when hovering status effect icons.