Update June 12, 2020


  1. Tightened matchmaking parameters to prevent severely imbalanced matches. This is a stop-gap measure until player rank levels are more fully integrated.
  2. Made 1.5 cards per turn the default in hero draft.
  3. Players now unlock one early complexity tier 2 hero in their third pack, and an early complexity tier 3 hero in their tenth pack.
  4. Combat stats are now locked in before combat resolves; Drow dying early doesn’t change the result of later lanes, and Bloodseeker’s passive doesn’t change his stats mid-combat.
  5. Press to Win button now takes lane resolution order into account.
  6. Cards that deploy heroes now do Deploy effects.


  1. Added constructed matchmaking chat channel which allows you to challenge users in the channel without being friends with them. The main menu now contains a button to join the channel.
  2. Chat now respects Steam community bans.
  3. Removed in-game chat. Bubble chat boxes on towers/units are still allowed.
  4. Rainbow Magic will now show a tick on the campaign map when completed.
  5. Fixed deck builder not indicating if you’ve built a deck that isn’t legal for constructed.
  6. Dragon Knight no longer puts a tower enchantment into play when damaging a tower in Dragon Form; instead you will see fumes on the tower to indicate the Decay is still active.


  1. Color-shifted cards make cards of the new color. For instance, the card created by a blue Culling Blade will also be blue.
  2. Attempting to bounce rooted units no longer breaks the game.
  3. Retaliate border shows up again under normal arrow conditions.
  4. Timber Chain no longer damages multiple enemies en route to another lane when Timbersaw is rooted.
  5. Each Homefield Advantage disarms a different unit when stacked in the same lane.
  6. Eartshaker’s Rocks no longer trigger death effects.
  7. Mjolnir only triggers when the hero can attack.
  8. Fixed a bug where equipping items could trigger Aghanim’s Sanctum or The Tyler Estate in another lane.
  9. Pressing to win no longer gives out Blink Scrolls.
  10. Fixed a bug where Sheep Stick could target friendly units.

Card Text

  1. Added Root to the glossary.
  2. Clarified Quickstrike in the glossary; only works in the combat phase.
  3. Clarified Summon in the glossary.
  4. Effects that replace melee creep now state that they are summoned rather than deployed.
  5. Vendetta now specifies that it works cross lane.
  6. Play Effect glossary entry updated to include non-creep cards.
  7. Arctic Burn now specifies that it works cross lane.


  1. Increased Body Modifications unlock tier: 1 -> 3.
  2. Decreased Bracers of Sacrifice damage 5 -> 4.
  3. Changed Essence Font from a Unit Enchantment to a Caster Enchantment and restricted its refund effect to spells and abilities cast in its lane.