Update v102.38

  1. Fixed creature "drift" on ships for client.
  2. Fixed issue where creatures could disappear or erroneously die in some cases when moved onto ships, re-enabled move to ship functionality for Officials.
  3. Added cooldowns to activate or reset Red Alert state (clients get a corresponding message onscreen when they try to execute the order during the cooldowns).
  4. Fixed issue where crew melee swings on ships couldn’t hit their targets.
  5. Red Alert temporarily disabled on Official Servers whilst we investigate an issue related to its stability.