- If a launched torpedo hits within the first 3.75 seconds of being fired, it will do significantly reduced damage.
- Torpedo overall damage reduced by 20%.
- Torpedo overall projectile lifespan reduced by 10%.
- Torpedo crafting cost has been increased.
- Fixed hotkey assignments to save on relog.
- Readjusted Marker UI location when minimap is open to prevent overlap.
- You can now use "prying eyes" to look inside lock chests if they are your own company’s boxes.
- Cannons/Puckles will no longer fire in peacetime if the structure does not own the claim and the target is a player or tame.
- Significant shoreline data memory optimization.