Networking range for players on ships is now the same as players not on ships (~34,000 units).
Networking range for unseated NPCs on ships are now about 18,000 units, and seated NPCs are now about 9,000 units.
Fixed Crows no longer flying to attack.
Fixed Shipyards at max storage capacity (300) fail to create ships.
Fixed being unable to gain any stamina after sailing to another server with a stamina debuff active from using any feat, for example, "reload overdrive" feat on a ship. Previously you would have had the debuff permanently until you die and respawn.