Tradewinds are predictable sailing routes throughout the new map. Ships gain a wind boost when traveling within a Tradewind in the direction it is going.
Sailors will be alerted via HUD to Tradewind effects.
Wind boost will be constant and predictable along Tradewind path.
An overlay of Tradewind locations can be seen on map when zoomed out.
New System: Modular Ship Railing Customization
The first step of the Modular Ship Customization system allows pathfinders to swap Railing Modules on the Ramming Galley and Majestic Kraken. All Railing Modules can be crafted in the Smithy after learning the required skill.
Each type of Railing Module costs a certain number of Module Points to place. Placing a Railing Module will consume points from the ship’s Module Point Pool. If a less expensive Railing Module replaces a more costly one, the unused points are made available for use in the ship’s Module Point Pool. In future patches, higher quality railing blueprints may be found.
A ship must be anchored in order to swap modules.
Total Module Points.
Ramming Galley: 43.
Majestic Kraken: 40.
Ship Railing and Ship Railing (Kraken)
Standard Railing Module with no additional functionality.
Fully constructed Armored Docks will no longer be found in loot drops.
Armored Docks may no longer be placed near Sea Forts.
Bug Fix: Gold cost now properly scales with Blueprint quality.
Bug Fix: Ships anchored outside of Armored Docks are no longer protected.
Warehouses have placement restriction radius has been reduced by 1/3.
Markets and warehouses are limited to 1 per company per island.
Max Sea Fort Tax is reduced from 50% to 40%.
Trade Shipment Cooldown doubled (Trade Ships launch half as frequently).
Trade Shipment Weight Doubled (shipments carry twice as much).
Trade value per grid reduced by 20%.
Net reduction of Trade gold generation based on these changes is 60%.
Lawless Claim System
Claim Tower icons viewed through the Spyglass are now only visible for towers within 100m.
Other pathfinder claims can only be seen within 200m on the map.
Your company’s claim towers in other grids may now be seen on the map.
Bug Fix: Server reboots should no longer cause parts of ships to be claimed.
Bug Fix: Ships may no longer be claimed with Land Claim Towers.
Bug Fix: Weapons on Cargo Saddles can no longer be claimed.
Bug Fix: Buoys can now be claimed.
Bug Fix: Claim Towers may no longer be placed on Shipyards.
Bug Fix: Fixed some instances of ships exploding on release from shipyard.
Bug Fix: Resolved issue where remaining island points could get out of sync between different servers.
NPCs on armored dock can no longer contest island claims.
New Map Layout
Island Positions have been moved to account for Tradewinds.
Harvesting Resources have been overhauled.
Most Resource nodes now have a chance to give some type of common base resource.
Examples include Straw from plants, resin from trees, stone from crystal and gem nodes.
Freeport islands no longer provide metal.
Grid Specific Settings have been redistributed.
Freeports are only in the south.
Lawless areas now surround Freeports and give common resources.
Golden Age and Kraken have moved north 2 grids.
Claim Islands only exist around the edges of the map.
"Lawless" Area Claim take up the remaining maps.
Weather Conditions and Ship of the Damned have been made more harsh in the north.
Server Grid Editor - Data Driven tools for adding Resource Templates and applying them to islands have been added to the Server Grid Editor for use on unofficial servers. Visit the Git project for more information.
Repair Bonus skills from the Construction & Mercantilism tree now apply to Patch Kit healing.
The Repair Fiend ability now applies to Patch Kit healing.
The Ramming Galley and Majestic Kraken can now be painted.
Removed blue tint from Majestic Kraken to support pathfinder painting.
Ships now take less damage from land sources.
A new War Drum song is available to increase the resistance from land damage.
Hold Fast, Ye Dogs!
Easy: decrease damage from land sources a further 30% for one vessel.
Normal: decrease damage from land sources a further 30% for all vessels within 300m.
Hard: decrease damage from land sources a further 30% for all vessels within 300m and apply Repair Speed buff.
Bug Fix: Puckles may no longer be placed on ships.
Tames and Creatures
Sea tames will now follow a ship if they are following one of the pathfinders on the ship.
Seagulls can now equip hats.
Treasure Map spawns may no longer be blocked with structures.
Bug Fix: Fixed some occurrences of blank Treasure Maps in Single Player.
Blackjacks may now be crafted at the Smithy.
Upon special request, beans now give a small amount of vitamin B when eaten, recipes in later patches will be coming to incorporate these changes.
Wall Hooks, Canvases, Preserving Bags, and Mortar and Pestles may now be placed on Wooden Tables.
Possible issue: placing objects on top of one another.
Bug Fix: Resolved issue where beds couldn’t be placed in PvE Lawless servers if a non-allied pathfinder was nearby.
Bug Fix: Stats are visible on placed structures and weapons.
Bug Fix: Resolved issue where some variables in Game.ini couldn’t be modified in private servers.
Bug Fix: Beds may now be placed on lawless PvE servers when non-allied pathfinders are nearby.
Bug Fix: Quality Farmhouses no longer lose stats after restarting in Single Player.
Bug Fix: Certain blueprints had an incorrect crafting count.
Bug Fix: Fixed some instances of unintended ladder interactions.
There is now a max building height - This affects claims, beds, or weapon structures.
Bug Fix: Geodes can be gathered once again.
Increased Geode Stack size from 5 to 25.
Removed Manned Puckles (the other manned structures remain).
Ships now pause for a limited amount of time when transitioning between servers to allow the occupants to load in.