Update v526.08

New Content

  1. New Home Region Map.
  2. New Ship Variant: Mortarship.
  3. Comparable Size to a Schooner.
  4. Affixed to both the front and rear castle are two new mortar types which can deal massive damage at great distances.
  5. Resources: 22000 Gold, 200 Gunpowder.
  6. Advanced Shipyard has been added. This is found in the Smithy after learning the Expert Shipwright skill.
  7. New buff icons for the Atlantean Spire, Industrial Generator, and Army of the Damned Pylon have been created when players are on boats that have a buff affecting them.
  8. These icons are shown in the top right under the ships health.
  9. New Blueprints Added.
  10. All swappable railing and midship tiles have findable blueprint variations.
  11. The farm now has findable blueprint variations.
  12. The Ramming Galleon, Mortar Ship, and Kraken Ship are now buildable at the Advanced Shipyard.
  13. These ships are also available to purchase via the Freeport Ship Merchant. This was for testing purposes and they will be removed in the near future.
  14. Crafting resources needed to build the three ships above will be changing in the near future.

Bug Fixes

  1. Shiphouses and Shipyards are no longer placeable in the open ocean.
  2. Song of the Sea food recipe will no longer crash the game when selected.
  3. Sextant Compass will no longer disappear when changing grid locations.
  4. Fixed instances of stacking buffs from Buff Towers.
  5. Players can now only place one Sea Fort Buff Tower per Sea Fort regardless of type.
  6. Fixed placement of multiple resource generating structures in the same location.
  7. When interacting with certain parts of a ship players will no longer crash.
  8. Consuming certain foods now gives proper hunger values.
  9. Allowed Spearbolt ammo to be stored in Munitions Storage.
  10. UI Fixes to the Player Shop.
  11. Adjusted radiuses of Discovery zones.
  12. Fixed weight not being registered when items are dropped on saddles.
  13. Fixed instances in the usage of crude tool would cause players to crash.
  14. Fixed instances of large stone walls being placeable on tables.
  15. Fixed instances of large stone foundations snapping incorrectly.
  16. Fixed Instances of Ammo containers’ reach fluctuating on ships.
  17. Fixed instance of placeable object preventing damage to players on swivel guns.
  18. Fixed Instances in which Honey was not harvestable.
  19. Fixed instances in which ships could not anchor in docks.
  20. Fixed instances in which trading was being used for unintended actions.
  21. Fixed Framerate drops when painting large sails or walls.
  22. Arrow hit detection improvements.
  23. PVE: Fixed instances of using specific feats for unintended actions.
  24. AOTD no longer spawn inside buildings.
  25. Singleplayer map fix.


  1. Players will now receive the right variant of crops depending on the source.
  2. Removed biome requirement for breeding creatures.
  3. Removed Stone Farmhouse from the Smithy. This structure will be reintroduced in a future patch. Currently placed Stone Farmhouses will not be removed.
  4. Ramming Galley Rowing now has sounds.
  5. Buff tower buffs values adjusted.

Puckle Tower Updates

  1. Normalized the ammo consumption.
  2. Decreased the Weight of the Puckle Tower.
  3. Increased the Fuel Stack Size for the Puckle Tower.
  4. Fixed Instances in which the Firing sound was not playing correctly.
  5. Accuracy Adjusted.