Explosive Barrels can no longer be placed on enemy ships, and only have a weight of 6 now. This is a temporary measure due to undesired gameplay. We are going to be redesigning the barrels from a technical/gameplay point of view to give them more use in the future.
Fixed a case which allowed players to enter the bottom of ships.
Fixed a case which allowed players to clip and stick themselves inside the boat’s hull.
Protected against players accessing inventories from outside ships via clipping into boats.
Fixed multiple cases where players would fall through structures upon server restart, login, transition, etc.
Fixed a crash which would occur when transitioning with the sextant buff.
Fixed Swivel Cannons from firing through walls.
Allow players to pick-up structures if you’re on the same team even if you do not have demolish rights.
Global Number of Ships is now displayed in the player’s ATLAS Map UI. We’ll be making this more visible on the UI in a future update. It will not display if you do not have any ships and do not belong to a company.
Cleaned up an error message when attempting to craft a boat when you were at the maximum global limit.
Added a Crew name filter for company UI.
Added a 12 second delay between playing status voice clips (such as injured or starvation).
War Drum songs have been adjusted to be more rewarding.
Tweaked war drum battle songs to eliminate a big gap in the note sheet preview (just the preview, not the actual song).
Fixed a bug causing the buff timer shown on the music UI during a looping song that gives a perpetual buff to become off by 1 second from the actual buff timer.
Fixed a bug causing notes to incorrectly fail when activated near the edges of song loops.
Fixed a bug where client fps stutters could cause notes to fail that should have been auto-played.
Reduced tutorial background opacity.
Made it so text wasn’t cut off for long paragraphs in the tutorial.
Mod Map Extensions now work (and will not require recooking the mod).
Linux WaveWorks optimisations (Linux Servers will run much better).
Kraken will no longer give impulses to players for the tentacle slams or tentacle impacts.
Impacts with the Kraken bodyparts will no longer cause ship damage.
Ship of the Damned Kraken minions are now damageable in PvE.
Reduced the damage of the Kraken homing projectiles by 50%.
Increased the damage taken by the Kraken tentacles by 50%.
Ghost ship will now appear every night rather than every 3 nights.
Swapped Mythical and Legendary in the descriptions for tools skills tier 2 and 3, as they were previously incorrect.
Fixed a bug where beds that were placed beyond the default accommodation limit were destroyed on server load.