Update June 8, 2021


UI

  1. Fixed live match links in the event panel.

SDK

  1. Updated AI Behavior Trees.
  2. Added new "action_secondary_attack" node.
  3. Added new "action_reload" and "condition_is_reloading" nodes.
  4. Ammo counts for all weapons are available on the Blackboard via "AmmoCount/weapon_name" key, with "AmmoCount/current" holding the ammo count for the currently equipped weapon. These can be read using nodes such as "condition_is_less", "condition_is_equal", etc.

MAPS

Pitstop

  1. Map-wide graphical update with new textures and models.
  2. Improved optimization.
  3. Removed cubby under drop-down.
  4. Lighting and clipping adjustments.