Update v24.1 (beta)
- Ice Shards weapon now has a 3 second slowdown effect (down from 5).
- Parry Shield counter projectiles now deal damage.
- Tombstone does not allow crit affixes anymore due to its specific behaviour.
- Shovel (damage increased).
- Tentacle (damage increased).
- Katana (invincibility frames removed and forward movement reduced on basic attacks). Please note that the charged attack is unchanged.
- Added new extra rooms to Derelict Distillery.
- Fixed some minor visual issues on new rooms for Undying Shores and Fractured Shrines.
- Updating the integrated Mod Support documentation.
- Preventing softlock when fighting Conjunctivius boss with Snake Fangs weapon.
- Preventing softlock while using the Hunter Grenade weapon on the Giant Tick enemy.
- Preventing softlock if a double KO occurs during the true final boss fight.
- Preserving active turrets when a multi-forms weapon is evolving.
- Removing that damn pink square on the BC selector.
- Skull icon for the kill counter is fixed when you get the gold version after reloading the run.
- Elite Rampager enemies don’t pause their charge anymore after roaring.
- Slashers enemies can’t override the "Cannot be interrupted by an enemy’s attack" affix anymore.
- No more messages notifying a malaise tier increase when reducing infection.
- Some minor bug fixes.