Update January 7, 2020


7.23f

GENERAL

  1. Gold bonus for the team that is behind is no longer considered if the difference is only 1k or less.

HEROES

DOOM

  1. Starting strength reduced by 2.
  2. Scorched Earth damage reduced from 20/35/50/65 to 15/30/45/60.
  3. Scorched Earth manacost increased from 60/65/70/75 to 60/70/80/90.

DROW RANGER

  1. Multishot manacost from 50/60/70/80 to 50/70/90/110.
  2. Multishot arrow slow duration rescaled from 1/2/3/4 to 1.25/2/2.75/3.5.

LONE DRUID

  1. Spirit Bear level 1 base damage reduced by 5.

OUTWORLD DEVOURER

  1. Sanity’s Eclipse damage multipler reduced from 0.5 to 0.4.

PUCK

  1. Base damage reduced by 2.
  2. Fixed Ethereal Jaunt attacking Zombies.
  3. Waning Rift no longer moves your hero if you are rooted on cast (but still casts the spell).
  4. Level 10 Talent changed from Phase Shift Attacks to +30 Damage.
  5. Level 15 Talent changed from +90 Damage to Phase Shift Attacks.

SNAPFIRE

  1. Base armor reduced by 1.
  2. Mortimer Kisses cooldown increased from 90 to 110.

TINY

  1. Base attack speed reduced from 100 to 90.
  2. Strength gain reduced from 4.1 to 3.8.
  3. Toss cast range reduced from 1300 to 1000/1100/1200/1300.
  4. Tree Grab movement speed penalty increased from 25 to 30.

TREANT PROTECTOR

  1. Strength gain reduced from 3.7 to 3.5.
  2. Leech Seed slow reduced from 26/34/42/50% to 18/24/30/36%.
  3. Overgrowth manacost increased from 150/175/200 to 200/250/300.

URSA

  1. Earthshock no longer moves your hero if you are rooted on cast (but still casts the spell).

VENGEFUL SPIRIT

  1. Magic Missile cooldown increased from 9 to 12/11/10/9.
  2. Nether Swap cast point increased from 0.3 to 0.4.

VIPER

  1. Poison Attack manacost increased from 20 to 25.

Update #2

  1. Fixed Mango Tree being placeable in areas like the Roshan walls.