Update January 7, 2020
- Gold bonus for the team that is behind is no longer considered if the difference is only 1k or less.
- Starting strength reduced by 2.
- Scorched Earth damage reduced from 20/35/50/65 to 15/30/45/60.
- Scorched Earth manacost increased from 60/65/70/75 to 60/70/80/90.
- Multishot manacost from 50/60/70/80 to 50/70/90/110.
- Multishot arrow slow duration rescaled from 1/2/3/4 to 1.25/2/2.75/3.5.
- Spirit Bear level 1 base damage reduced by 5.
- Sanity’s Eclipse damage multipler reduced from 0.5 to 0.4.
- Base damage reduced by 2.
- Fixed Ethereal Jaunt attacking Zombies.
- Waning Rift no longer moves your hero if you are rooted on cast (but still casts the spell).
- Level 10 Talent changed from Phase Shift Attacks to +30 Damage.
- Level 15 Talent changed from +90 Damage to Phase Shift Attacks.
- Base armor reduced by 1.
- Mortimer Kisses cooldown increased from 90 to 110.
- Base attack speed reduced from 100 to 90.
- Strength gain reduced from 4.1 to 3.8.
- Toss cast range reduced from 1300 to 1000/1100/1200/1300.
- Tree Grab movement speed penalty increased from 25 to 30.
- Strength gain reduced from 3.7 to 3.5.
- Leech Seed slow reduced from 26/34/42/50% to 18/24/30/36%.
- Overgrowth manacost increased from 150/175/200 to 200/250/300.
- Earthshock no longer moves your hero if you are rooted on cast (but still casts the spell).
- Magic Missile cooldown increased from 9 to 12/11/10/9.
- Nether Swap cast point increased from 0.3 to 0.4.
- Poison Attack manacost increased from 20 to 25.
- Fixed Mango Tree being placeable in areas like the Roshan walls.