Update November 19, 2020


HERO CHANGES

Alchemist

  1. Acid Spray: Damage changed from [10, 20, 30] to [10, 20, 35].
  2. Acid Spray: Radius changed from [2, 2, 3] to 2.

Lifestealer

  1. Feast: Percent of target HP per hit changed from [4.5, 6, 7.5] to [4.5, 6, 7].
  2. 3 Star Effect: Bonus Attack Speed changed from 50 to 30.
  3. 3 Star Effect: Bonus Movement Speed Percent changed from 50 to 30.

Shadow Shaman

  1. 3 Star Effect: Hex duration changed from 5 to 7.

Slardar

  1. Attack Damage Minimum changed from [50, 100, 200] to [60, 120, 240].
  2. Attack Damage Maximum changed from [80, 160, 320] to [85, 170, 340].

Spectre

  1. Spectral Dagger: Damage changed from [300, 500, 700] to [300, 450, 600].
  2. Spectral Dagger: Cooldown changed from [15, 13, 11] to [15, 13, 12].
  3. Spectral Dagger: Bonus Attack Speed changed from 200 to 175.

Spirit Breaker

  1. Charge of Darkness: Fixed a bug where Spirit Breaker would not damage the target of the Charge.
  2. Charge of Darkness: Damage per bash changed from [100, 175, 250] to [100, 150, 200].

Tusk

  1. Maximum Health changed from [1050, 2100, 4200] to [1150, 2300, 4600].

Viper

  1. Maximum Health changed from [900, 1800, 3600] to [1100, 2200, 4400].

ALLIANCE CHANGES

Brute

  1. Damage Reduction changed from [30, 60] to [30, 50].
  2. Damage on apply changed from [80, 150] to [80, 120].

Rogue

  1. Evasion Percent changed from [20, 30] to [20, 40].

Scaled

  1. Magic Resistance Percent changed from [20, 50] to [30, 55].

Troll

  1. Attack Speed Bonus for Trolls changed from [35, 65] to [40, 70].
  2. Attack Speed Bonus for other allies changed from [15, 30] to [20, 40].