Update July 4, 2019


GENERAL

  1. Added Scoreboard. Defaults to TAB on the PC.
  2. Added Leaderboards. Welcome, Lords of White Spire.
  3. Further lighting tweaks to the board to brighten it up.
  4. Update Notes can now be found from inside the game.
  5. Season Info: Heroes’ Ability info now shows damage type.
  6. New Kill Streak FX.
  7. Unit VO is now spatialized (Audio will closely match where the unit is located).
  8. Enabled additional sounds in unit combat.
  9. Yo, Reddit: Versus, Round Over and Round Start screens will close on any non-UI click or ESC keypress.
  10. Yo, Reddit: Versus, Round Over and Round Start screens won’t appear if the user is dragging units or items.
  11. Many UI improvements have been done.
  12. Added description of how the Hero Pool works to the Season Info UI.
  13. Hero stat changes from basic items is now shown during combat as well during preparing.
  14. Fixed Terrorblade Rank 2 and Rank 3 not updating his model after casting Metamorphosis.

MOBILE

  1. Added Battery Status.
  2. Fixed play/pause buttons disappearing.
  3. Added Tap to Move option: For those who like to tap to place instead of dragging on the board.
  4. Added Battery Saver mode.
  5. Can now query a hero’s ability from the shop.
  6. More performance improvements.

GAMEPLAY

  1. Fixed Demon Hunters not doing their jobs and leaving enemy demons with their buff on.
  2. Fixed Techies planting their bomb in the wrong location.
  3. Fixed all known AI Pathing issues.
  4. Level 9: Tier 2 odds 30% -> 25%, Tier 3 odds 25% -> 30%.
  5. Level 11: Tier 1 odds 10% -> 13%, Tier 2 odds 15% -> 20%, Tier 3 odds 30% -> 25%, Tier 5 odds 15% -> 12%.
  6. Round will continue for another second once the last unit dies, giving the other team a chance for a last minute kill to force a draw.

Lose streak gold

From

  1. 3-4 losses – 1 gold.
  2. 5-6 losses – 2 gold.
  3. 7+ losses – 3 gold.

To

  1. 3-4 losses – 1 gold.
  2. 5+ losses – 2 gold.

Win streaks gold

From

  1. 3-4 wins – 1 gold.
  2. 5-6 wins – 2 gold.
  3. 7+ wins – 3 gold.

To

  1. 3-4 wins – 1 gold.
  2. 5-6 wins – 2 gold.
  3. 7 wins – 3 gold.
  4. 8 wins – 4 gold.
  5. Win streaks reset at 8 wins.

Item Changes

  1. Added Force Staff: Tier 3 Support Item - Push an enemy unit 6 cells in a random direction (10s cooldown).
  2. Added Scythe of Vyse: Tier 4 Support Item - When the equipped hero takes damage, transform the offending unit into a pig for 4s (15s cooldown).
  3. Added Big-Time Contract: Tier 2 Support Item - Equipped unit is Blood-bound in addition to its other types.
  4. Silver Lining: Now reads "Get 1 charge when you win a fight. When you lose a fight, if charges remain, get 1 gold and lose 1 charge".
  5. Shaman Pluck: Chance increased from 5% to 17%.
  6. Tooth and Claw: Fixed not stacking correctly.
  7. Coordinated Assault: It should be truly coordinated since it actually works now.

Blink Dagger

  1. Now generates 50 mana when activated.
  2. Cooldown reduced from 60s to 15s.

Hero Changes

Medusa

  1. Split Shot: Now applies item effects on secondary shots.

Lycan

  1. Summon Wolves: Fixed not applying health buff correctly.

Venomancer

  1. Health increased from [500, 1000, 2000] to [550, 1100, 2200].
  2. Summon Plague Ward: Summon Count increased from 1 Ward to [1, 2, 4] Wards.
  3. Summon Plague Ward: Ward is always Rank 1.
  4. Summon Plague Ward: Cast Point reduced from 0.5s to 0.13s.
  5. Summon Plague Ward: Cooldown increased from 5 to [5, 6, 7].
  6. Summon Plague Ward: Wards have 50% magic resistance.

Disruptor

  1. Alliances changed from Brawny Shaman to Brawny Shaman Warlock.
  2. Static Storm: Also blinds the targets inside the cloud for a 25% miss chance.

Mr. Warlock

  1. Shadow Word: Cast Point reduced from 0.5s to 0.4s.
  2. Shadow Word: Cooldown reduced from 20s to 6s.
  3. Shadow Word: Damage from [ 100, 150, 200 ] to [ 50, 100, 150 ].
  4. Shadow Word: Heal from [ 75, 150, 200 ] to [ 50, 125, 175 ].
  5. Shadow Word: Duration from 6 seconds to 3 seconds.

Update #2

Bug Fixes

  1. Fixed crash when loading into a match.
  2. Fixed Druid Alliance not upgrading Druids correctly.
  3. Fixed Win/Loss record updating at the wrong time.
  4. Completing the Cycle now stacks properly.
  5. Summoning Stone now stacks properly.