Update October 31, 2019


GENERAL

  1. Brought back the hero display on the defeat screen.
  2. Fixed an issue where if your Aegis triggers (or you lose Divine Rapier) you can no longer assign some items.
  3. AXE SMASH CRASH.
  4. Fixed matches that would normally grant XP not granting XP.
  5. Scoreboard added back to Duos!
  6. Increased post-combat time slightly for all players.
  7. Fixed a memory leak that caused slowdown when the game was played for many hours.
  8. Added Underlords to Party UI.
  9. Added two more Duos chat lines - "Should we level up?" and "Should we spend to reroll?".
  10. Fixed some assassins not leaping.
  11. Freestyle board code formats have been updated to support saving benched units.
  12. Added support for custom jails on party matches: You can set a custom party jail by clicking on your "Create Custom Jail" context menu within the party and pasting a board code. Any draftable unit in the board or bench of your board code (up to 9) will be marked as banned in that custom lobby game.
  13. Added charts to the Rulebook Glossary.
  14. Other various UI improvements.

GAMEPLAY

  1. Increased cost to level up to level 9 (and therefore 10) by 10 XP.
  2. New unit odds in the shop for player level 3 and 9.

Anessix

  1. Passive Hype generation increased: 1.5 -> 1.8.
  2. Martyr’s Boon: buff duration down: 8 seconds -> 5 seconds.
  3. Pure Pain: debuff duration up: 6 seconds -> 7 seconds.
  4. Chaotic Hunter: number of extra shots down: 3 -> 1.
  5. The End of Medicine: attack damage bonus increased: 25% -> 30%.
  6. Fixed A Demon’s Revenge not doing damage to the killer.
  7. Fixed Phantom Pain not interacting correctly with Sympathy Pains. Now as long as one of the 2 targets affected by Pure Pain is alive, Phantom Pain is active.
  8. Instant Regret: No longer affects Underlords.

Hobgen

  1. Attack Rate changed from 0.769->0.588.
  2. Attack Damage Minimum changed from [36, 48, 60, 72, 84, 96, 108, 120, 132, 144] to [48, 60, 72, 84, 96, 108, 120, 132, 144, 160].
  3. Attack Damage Maximum changed from [42, 54, 66, 78, 90, 102, 114, 126, 138, 150] to [54, 66, 78, 90, 102, 114, 126, 138, 150, 166].
  4. Hype generation per burning unit changed 0.95 -> 1.2.
  5. Super-Charged cast time decreased by 25%.
  6. Hobgen is invulnerable and untargetable while casting Let’s Go Crazy.
  7. Fixed Let’s Go Crazy not applying all Super-Charged upgrades to Hobgen.

Feedback Loop changed

  1. Before: Super-Charged units gain mana from damage caused by abilities. Upon casting, they deal damage equal to the mana cost to adjacent enemies.
  2. After: Super-Charged unit’s cast speed is increased by 30%.
  3. Grease Fire: Hype granted per unit hit by Explosivo! up: 1 -> 3.
  4. Got A Light? is now Burn out.
  5. Before: Enemies attacked by Super-Charged units are set on fire for 3 seconds.
  6. After: Super-Charged units have a 17% chance of stunning targets that are on fire for 1.25 seconds.

HERO CHANGES

Faceless Void

  1. Chronocube: Cooldown changed [15, 12, 9] -> 60.

Legion Commander

  1. Attack Rate changed 0.667 -> 0.8.

ITEM CHANGES

Chainmail

  1. Bonus Armor changed 10 -> 7.

Octarine Essence

  1. Cooldown reduction changed 50% -> 30%.

Target Buddy

  1. Tier changed 2 -> 3.

ALLIANCE CHANGES

Savage

  1. Bonus Attack Damage per attack changed [4, 8, 15] -> [3, 6, 12].
  2. Venomancer only gains 1 bonus stack on cast of Venomous Gale and does not gain per tick of that ability.

Update #2

  1. Fixed a crash users on old versions experienced after today’s update.
  2. Fixed some UI bugs on the new Duos scoreboard.