Update June 19, 2019


  1. Enabled Tutorial.
  2. More improvements to PC UI and styling.
  3. Tweaked default camera positions and angles. Also added sliders to the Game Settings UI to tweak these two further.
  4. Tweaked the time bodies stay on the board before sinking.
  5. More work on DPS meter design.
  6. Victorious units now celebrate for longer before returning to their starting positions.
  7. More music has been added to the game.
  8. Play at your own pace will pause the clock when selecting items after a Loot Round.
  9. Fixed Font of Creation Eidolon’s doing damage to the player on a loss.
  10. Unit AI now knows about formations: If other units provide benefits for standing in range, the AI will attempt to move to those cells and attack from there.
  11. Knights will now try to stay in formation with other Knights.
  12. Units will now try to stay in formation with Trolls if the player has Coordinated Assault.
  13. Units will now try to stay in formation with Warlocks if the player has Soul Sucking Syphon.
  14. Added a friend code system to the Friend panel.
  15. Added colourblind mode for Healthbars.
  16. Adjusted shop reroll mechanic to mitigate duplicates.
  17. When finding an enemy, ranged units give higher priority to units closer to them.

Update #2

  1. Enabled Ranked Play: We are enabling this today for a final round of testing. Once Open Beta starts all ranks will be reset.
  2. Bot games: Fixed manual advance mode during non-Loot rounds.
  3. Unit outlines can now be turned back on via settings.
  4. Fixed end game screen not displaying total damage dealt.
  5. Fixed Round 1 not playing correctly on the client after you’ve played a bot match.
  6. Fixed Windranger and Keeper of the Light interrupting their abilities if their target died.
  7. Fixed Venomancer’s Ward growing legs and walking towards a friendly aura.
  8. Slightly smaller item icons during prepare phase on PC, with rank above item icons in case they overlap.
  9. Fixed selecting units from the bench not working reliably if you changed the default camera angle.
  10. Healthbars are now consistently sized across all resolutions.
  11. Notifications for Winning Streaks now have FX.
  12. Fixed AI pathfinding issues when traveling towards a friendly aura.