Update December 28, 2019


GENERAL

  1. Draws no longer grant a free reroll.
  2. Fixed Assassins being stuck trying to attack a target they can’t reach.
  3. Fixed an issue where being interrupted during an attack could result in starting a new attack without waiting for the old attack to finish its swing timer.
  4. Fixed units with high attack speed waiting too long for their next attack if they switched targets.
  5. Fixed incorrect cooldown display causing some Ultimates to look ready when they were not (e.g. Friendly Fire).

UNDERLORD CHANGES

Anessix

  1. Summon Golem: Sped up spawn animation now that the Golem can only crash into the battlefield.

Hobgen

  1. Friendly Fire: Fixed an issue where Friendly Fire could cause no damage.
  2. Friendly Fire: Damage changed from [100, 150, 200, 250, 300, 350, 400, 500] to [150, 200, 250, 300, 350, 400, 450, 500].

Jull

  1. Fixed Aggressive Tank Jull healing enemies.
  2. Happy Hour: Fixed not properly reducing damage.
  3. Happy Hour: Duration changed from 7.0 to 10.0.
  4. Happy Hour: Instant damage taken changed from 30 to 50.

HERO CHANGES

Shadow Demon

  1. Demonic Purge: Fixed not having a cast animation.

ITEM CHANGES

  1. Round 1 Item Tier Odds now 100% Tier 1.
  2. Round 10 Item Tier Odds now 100% Tier 2.

Aeon Disk

  1. Tier changed from 4 to 3.

Eul’s Scepter

  1. Fixed the Sceptered unit not reserving its cell. That could cause another unit to spawn in or occupy the cell while the Sceptered unit was still in the air.

Maelstrom

  1. Damage now reduced by 20% each lightning leap, so only the first target hit each cast takes full damage.

Vladmir’s Offering

  1. Tier changed from 3 to 4.

ALLIANCE CHANGES

  1. Champion: Damage bonus per active alliance changed from 8% to 3%. Health bonus remains 8%.
  2. Scrappy: Armor bonus changed from 9 to 8 and disadvantaged armor bonus changed from 18 to 16.
  3. Warrior: Armor bonus changed from [7, 17] to [9, 18].
  4. Warlock: Lifesteal changed from [50, 70, 90] to [50, 60, 70]. Link duration changed from [2, 3, 3.5] to [2, 2.5, 3].