Update January 24, 2020


GENERAL CHANGES

  1. Improved board-loads-black bug. There are still some rough edges here that have been hard to track down, though, and we’re still working on it.
  2. Fixed an issue where tapping on an Underlord ability in the unit status panel during preparing/combat, rather than on the ability icon in the lower corner Underlord displays, would trigger the wrong popup description.
  3. Fixed an issue with Underlord ability tooltips/popups that showed numbers from one level higher than the current player level, if the number was level dependent.

Anessix

Damage Support

  1. Enthrall: Duration of Enthrall targeting changed from 5.0 to 6.0.
  2. The End of Medicine: Attack Damage Bonus changed from 30% to 35%.

Hobgen

High Damage Dealer

  1. Implosion: Damage changed from [560, 750, 930, 1125, 1310, 1500] to [600, 800, 1000, 1200, 1400, 1600].
  2. Friendly Fire: Damage changed from [250, 300, 350, 400, 450, 500] to [250, 300, 360, 430, 500, 600].

HERO CHANGES

Batrider

  1. Sticky Napalm: Change minimum damage threshold for Sticky Napalm damage to proc from 25 to 5.
  2. Sticky Napalm: Fixed a bug where Radiance and Orb of Venom could trigger Sticky Napalm damage.

Dragon Knight

  1. Maximum Health changed from [1400, 2800, 5600] to [1350, 2700, 5400].
  2. Attack Damage Minimum changed from [50, 100, 200] to [45, 90, 180].
  3. Attack Damage Maximum changed from [60, 120, 240] to [55, 110, 230].
  4. Breathe Fire: Enemy Attack Damage Reduction changed from [25, 40, 55]% to [25, 35, 45]%.
  5. Breathe Fire: Damage changed from [150, 250, 400] to [150, 200, 250].

Gyrocopter

  1. Attack Damage Minimum changed from [75, 150, 300] to [65, 130, 260].
  2. Attack Damage Maximum changed from [80, 160, 320] to [75, 150, 300].
  3. Ace Effect: Pierce percent changed from 100 to 75.

Io

  1. Relocate: Fixed a bug where Refresher Orb would not refresh Relocate.

Legion Commander

  1. Attack Damage Minimum changed from [40, 80, 180] to [40, 80, 160].
  2. Attack Damage Maximum changed from [50, 100, 228] to [50, 100, 200].
  3. Duel: Bonus Damage per duel win changed from [5, 10, 15] to [5, 8, 12].

Slark

  1. Attack Damage Minimum changed from [50, 72, 126] to [60, 90, 126].
  2. Attack Damage Maximum changed from [60, 92, 174] to [70, 110, 174].
  3. Essence Shift: Bonus Damage gain per attack changed from [3, 4, 5] to [3, 5, 6].
  4. Essence Shift: Attack Speed gain per attack changed from [2.0, 3.5, 5.0] to [3.0, 4.0, 5.0].

Sven

  1. Maximum Mana changed from 200 to 150.
  2. God’s Strength: Mana Cost changed from 200 to 150.

ITEM CHANGES

Barricade

  1. Number of Barricades changed from 2 to 3.
  2. Tier changed from 2 to 3.
  3. Maximum Health per Barricade changed from [600, 600, 600] to [750, 750, 750].

Blade Mail

  1. Bonus armor now shows during preparing phase on unit status panel.

Claymore

  1. Bonus Attack Damage changed from 30 to 33.

Desolator

  1. Added missing FX.

Hand of Midas

  1. Percent Chance to gain gold on kill changed from 30% to 25%.

Horn of the Alpha - Thunderhide

  1. Attack Damage Minimum changed from 100 to 120.
  2. Attack Damage Maximum changed from 150 to 160.
  3. Attack Rate changed from 0.935 to 1.0.
  4. Maximum Health changed from 3750 to 4500.

Mekansm

  1. Tier changed from 3 to 4.

Morbid Mask

  1. Lifesteal percent changed from 20% to 30%.

Orb of Venom

  1. Damage Per Second changed from 30 to 35.

Pipe of Insight

  1. Tier changed from 4 to 3.

Satanic

  1. Bonus Health changed from 750 to 850.

Tombstone - Zombie

  1. Attack Rate changed from 0.833 to 1.0.

ALLIANCE CHANGES

Primordial

  1. Eidolon: Attack Rate changed from 0.667 to [0.667, 0.8].
  2. Eidolon: Armor changed from [3, 5] to [3, 8].

Spirit

  1. Fixed Delta Slam targeting to not count spiderlings when computing which triangle damaged the most enemies.
  2. Fixed Delta Slam no longer killing spiderlings.