Update April 23, 2020


GENERAL

  1. Fixed a bug where an enthralled unit would not summon correctly when all friendly units died at the same time as its source unit, thus prematurely ending combat.
  2. Fixed an issue with Pudge where one of his round start VO lines would not play.
  3. Fixed the item tier odds table in the Rulebook’s Glossary to show the correct item rounds.
  4. Fixed Update Notes display on all devices.

HERO CHANGES

Legion Commander

  1. Attack Damage Minimum changed from [40, 80, 160] to [60, 96, 184].
  2. Attack Damage Maximum changed from [50, 100, 200] to [75, 120, 240].
  3. Legion Commander no longer receives a buff when a Blood-Bound ally dies, but still buffs all Blood-Bound allies when she dies.

Sand King

  1. Attack Rate changed from 0.714 to 0.769.
  2. Maximum Health changed from [1300, 2600, 5200] to [1500, 3000, 6000].

Shadow Shaman

  1. Maximum Health changed from [750, 1500, 3000] to [850, 1700, 3400].
  2. Attack Damage Minimum changed from [40, 80, 160] to [50, 100, 200].
  3. Attack Damage Maximum changed from [50, 100, 200] to [60, 120, 240].

ITEM CHANGES

  1. Round 16 Item Tier Odds: Changed from 70% Tier 3 / 30% Tier 4 to 100% Tier 3.

Arcane Boots

  1. Cooldown changed from 15 to 10.

Armlet of Mordiggian

  1. Health loss per second changed from 100 to 80.

Blink Dagger

  1. Mana gain changed from 50 to 60.

Eye of Skadi

  1. Loss to enemy attack speed changed from -45 to -55.

Force Staff

  1. Pushed unit takes 50% longer to travel away.

Satanic

  1. Lifesteal changed from 200% to 250%.
  2. Cooldown changed from 15 to 10.

Vanguard

  1. Damage Blocked changed from 70 to 60.

ALLIANCE CHANGES

Insect

  1. Miss Chance changed from [20, 35] to [20, 40].