Fixed an issue where Streetfight items would show at the wrong Prestige level in the City Crawl map view.
Fixed an issue with the Play Again button in City Crawl Streetfights.
Fixed an issue with "Win x rounds with alliance active" objectives which were completing when you had at least one unit of that alliance. They now require the alliance to actually be active.
UNDERLORD CHANGES
Anessix
Enthrall: Enthralled Brawny units now retain their Brawny HP buff.
Enno
All Out Attack!: Poison Stacks changed from 2 to 3.
Hobgen
Friendly Fire: Fixed an issue where units who moved into target cells after Friendly Fire was cast would not be damaged.
Friendly Fire: Damage changed from [250, 300, 360, 430, 500, 600] to [210, 250, 300, 360, 430, 500].
Friendly Fire: Fire duration changed from 3.0 to 5.0.
Jull
Happy Hour: Cooldown changed from 8 to 10.
HERO CHANGES
Chaos Knight
At three stars, Chaos Knight’s allied Knights always count as adjacent to a friendly Knight.
Io
Maximum Health changed from [900, 1800, 3300] to [800, 1600, 3000].
Tether: Fixed a major issue where Tether would increase, rather than reduce, damage to Io and the target unit. Damage taken by Io and tethered target changed from [+10, +20, +30]% to [-5, -8, -12]%.
Tether: Attack Speed buff changed from [50, 80, 110] to [30, 50, 80].
Relocate: At three stars, the revived hero also has their cooldowns reset.
Lycan
Shapeshift: Wolves summoned changed from 2 to [2, 2, 3].
Razor
At three stars, Razor steals 7 attack damage from his target on each successful attack, up to a maximum of 70 damage. This is reset for Razor, but not the target, on switching targets.
Slardar
Corrosive Haze: At three stars, Slardar also bashes the target for 100 Physical damage and a stun of 1.5 seconds.
Tiny
Toss: If there are no free cells available near enemies, Tiny will toss his enemy into the nearest free cell rather than not casting.
Warlock
At three stars, Warlock prevents friendly Demons from silencing each other when casting abilities.