Update June 14, 2022


Bugs and Fixes

  1. Fixed various crash instances.
  2. Fixed the issue that caused piles to turn invisible or to appear as non-selectable.
  3. Fixed the issue that caused beams to appear visually offset and placable over slopes.
  4. Fixed the issue that prevented settlers from waking up in the ’Anything’ hour.
  5. Fixed the issue that forced settlers to take unnecessarily long routes to mine voxels.
  6. Fixed the issue that caused the wrong priority levels to appear upon copying storage structures.
  7. Fixed the issue that caused some settlers to sleep a lot more than necessary.

Quality of life improvements

  1. Fox running animation and its speed received adjustments.
  2. Siege raids will appear less often.