Update June 14, 2022
Bugs and Fixes
- Fixed various crash instances.
- Fixed the issue that caused piles to turn invisible or to appear as non-selectable.
- Fixed the issue that caused beams to appear visually offset and placable over slopes.
- Fixed the issue that prevented settlers from waking up in the ’Anything’ hour.
- Fixed the issue that forced settlers to take unnecessarily long routes to mine voxels.
- Fixed the issue that caused the wrong priority levels to appear upon copying storage structures.
- Fixed the issue that caused some settlers to sleep a lot more than necessary.
Quality of life improvements
- Fox running animation and its speed received adjustments.
- Siege raids will appear less often.
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