Update February 8, 2021
- Added new difficulty level hell and the corresponding clearance achievement Journey to Hell.
- Three new jobs are added: Great Shield Soldier, Berserker, and Inquisitor. In Haroun’s initial job choice, the Bandit is changed to Berserker.
New skill mechanisms
- Barrier (blocking enemy bullets shot at teammates behind them);.
- Immortality (health cannot be reduced below 1 point);.
- Stealing (the skill releaser can obtain the attributes lost by the enemy).
- Now high-level enemy squads will have tactics and automatically release.
- Block effect changes to armor multiplied by 2.5 times.
- Optimize the shield display, now it will display the specific amount of shield and display it in proportion to the character’s HP.
- According to different difficulty, the attributes of the plot boss have been additionally improved.
- Add a surrender button for vehicle battles, which will appear after the battle lasting for 30 seconds.
- The shortcut key of Super Wrench is replaced with W to avoid misoperation.
- Mark the side mission which is unlocking the building as a necessary task.
- Fix the bug where the occlusion of indoor items during battle affected the selection of enemy targets.
- Fix the bug that the value of the resource trade caravan was not automatically cleared.
- Fix the bug where some plots might not be triggered because the main mission was completed too quickly.
- Career balance adjustment: (cannot be effective for existing roles in the archive).
- The explosion-proof force’s ultimate skill is added a little barrier effect.
- The stench of the Tribal Priest’s gas increases the life and morale stealing effect.
- Spy’s ultimate move increases the life stealing effect.
- The skill of the Bio Soldier has increased the effect of reducing the enemy’s physique.