Non-conditional multipliers, such as the ones from Buffing Capsule and Bronze Arrow, now "carry over" to all symbols in the relevant position during a spin.
The 3rd starting symbol can now be Hearts or Spades (in addition to Clubs or Diamonds).
When the "item pool" is depleted, Horseshoes, Bowling Balls, and Four-leaf Clovers can now be offered in addition to Pool Balls.
Bug Fixes
Fixed a bug where Compost Heap and Black Pepper were not tracking destroyed symbols properly.
Fixed a bug where Tax Evasion applied its effect to Hustling Capsules twice.
Fixed a bug where Frying Pan was not destroying Eggs properly under certain circumstances.
Fixed a bug where items weren’t being made visible under certain circumstances.