Update April 20, 2020


  1. Game engine upgraded from Unity 5.6 to Unity 2018.4.
  2. Changed how save games are cached on startup to reduce memory usage and reduce boot up time.
  3. Change how items without durability stacks/are saved to improve loading time.
  4. Open Stash interaction reverted to ’press’ instead of ’hold’.
  5. Changed Leyline Connection’s description from 0.15 to 0.34.
  6. Summon Ghost now change zones (loading) - Steel Shield Durability 175 instead of 220.
  7. Tower Shield Durability 250 instead of 175, Weight 9.0 Instead of 10.0, Dmg/Hit 18 instead of 14.
  8. Dragon Shield doing Burning instead of Burn.


  1. Can now buy/sell bullets and arrow individually instead of full stack.
  2. Runic Claymore will allow runic casting while active. 1h Runic Sword will not anymore. (They were inversed).
  3. Added PT Serif font as fallback font for missing characters.
  4. Map Markers won’t be reset if an area is being reset. - Map Markers are now being saved/loaded properly.
  5. Kirouac being visible in Levant even when left to Monsoon during the Mouth to feed quest. - Imbue effects timer will not tick down while in a loading.
  6. The two guards in Vendavel (in the same zone as Croc), now spawn on the right side of the gate. - Changed all instances of Orochi to Oroshi.
  7. Calixa’s Shield should not block her pistol shot anymore.
  8. Fix weapons dropped by enemies in the camping events that cause infinite decraft/sell bug.
  9. Added invisible collisions along the walls to avoid players trying to pass on the side of the wagon while its moving at both locations.
  10. Fix bow not shooting issues encountered when emptying quiver, or when switching area when a projectile is still in the air.
  11. Stack of items in Stash and various chest now correctly prompt the stack mover slider when trying to move the stack in inventory.
  12. When applying settings, borderless won’t refresh itself if the mode wasn’t changed.
  13. Fixes various typos.