- Added "Clear all pinned resources button" to pinned resources panel header.
- Don’t crash the game if a mod has a typo in mod.yaml or mod_info.yaml. (Unless it’s a dev mod, then still crash!).
- Fixed issue where the Priorities screen was missing the prioritize/deprioritize all buttons.
- Fixed issue with "Enable Proximity" button on the Priorities screen not being clickable.
- Added a few more mutually exclusive Duplicant traits.
- Fix issue preventing right-click dragging on the left half of the screen.
- Update Simplified Chinese localization.
- Fix doubled-up music when worldgen fails.
Base Game Only
- Fixed issue where rocketry buildings under construction could not be cancelled.
- Rocketry building placement restrictions returned to expected "stacking" restrictions.
- Gas and Liquid cargo bays changed back to their original 1000 kg storage limit.
- Cargo bay module strings restored to their expected base game versions.
- Removed Rocketry skill since it’s only used in Spaced Out!
- Fixed issue sometimes causing oxidizer tanks to drop their contents of load.
- Restored priority control settings to Solid Oxidizer Tank.
- Fix crash that could prevent saves with Space Scanners from loading.
- Fixed an issue where rockets returning from a mission did not properly land. This also resulted in a missing Deconstruct button on the Command Capsule.
- Non-command rocket modules launch and land correctly.
- Fixed issue preventing Command Capsules from sending green automation signals when their flight path was blocked.
- Fix crash when switching from base game to Spaced Out if the DLC wasn’t previously installed. (Now it forces Steam to install it.).
- Updated the update timer in the main menu for next update.