Update v471883


Changes

  1. Added "Clear all pinned resources button" to pinned resources panel header.

Bug Fixes

  1. Don’t crash the game if a mod has a typo in mod.yaml or mod_info.yaml. (Unless it’s a dev mod, then still crash!).
  2. Fixed issue where the Priorities screen was missing the prioritize/deprioritize all buttons.
  3. Fixed issue with "Enable Proximity" button on the Priorities screen not being clickable.
  4. Added a few more mutually exclusive Duplicant traits.
  5. Fix issue preventing right-click dragging on the left half of the screen.
  6. Update Simplified Chinese localization.
  7. Fix doubled-up music when worldgen fails.

Base Game Only

  1. Fixed issue where rocketry buildings under construction could not be cancelled.
  2. Rocketry building placement restrictions returned to expected "stacking" restrictions.
  3. Gas and Liquid cargo bays changed back to their original 1000 kg storage limit.
  4. Cargo bay module strings restored to their expected base game versions.
  5. Removed Rocketry skill since it’s only used in Spaced Out!
  6. Fixed issue sometimes causing oxidizer tanks to drop their contents of load.
  7. Restored priority control settings to Solid Oxidizer Tank.
  8. Fix crash that could prevent saves with Space Scanners from loading.
  9. Fixed an issue where rockets returning from a mission did not properly land. This also resulted in a missing Deconstruct button on the Command Capsule.
  10. Non-command rocket modules launch and land correctly.
  11. Fixed issue preventing Command Capsules from sending green automation signals when their flight path was blocked.

Spaced Out!

  1. Fix crash when switching from base game to Spaced Out if the DLC wasn’t previously installed. (Now it forces Steam to install it.).
  2. Updated the update timer in the main menu for next update.