Update v496912


Features

All versions

Steam Deck support

  1. Improved controller support for Steam users.
  2. Added several new bindable actions including cursor control.
  3. Text input fields now bring up Steam’s on-screen keyboard.
  4. Added default controller configurations for Steam Deck, Xbox 360, Xbox One, and PlayStation 4.
  5. Tooltips can now show supported controller button icons instead of keyboard hotkeys (Supported controllers include: Xbox One, Xbox 360, PS4, Steam Controller, and Steam Deck).
  6. Smaller resolution support.
  7. The management menu buttons (Vitals, Consumables, etc.) will hide their labels to conserve horizontal space when screen resolution width drops below 1200x800 or similar.
  8. Build menu categories are now prevented from overlapping the tool menu. A scrollable row appears when screen resolution width drops low enough to make it necessary.
  9. Build menu buttons and text will increase in size when using a controller or when playing on a high DPI device with low resolution (such as the Steam Deck).
  10. Updated Chinese, Korean, and Russian localizations.

Changes and Improvements

All versions

  1. Recipe Queue screen shows icons for ingredients and products.
  2. Modding:
  3. Updated Steamworks SDK to latest version.
  4. Right-click now closes or backs out of windows in the Main Menu.

Spaced Out! only

  1. Automation Broadcast Receiver sidescreen now includes a scrollbar instead of an infinitely growing vertical window.
  2. Added "No Channels Available" message to Automation Broadcast Receiver sidescreen when no broadcasters are built.

Hooked up Radiation tutorial

Fixes

All versions

  1. Fixed issue where Duplicants could get stuck depressurizing an Oil Well.
  2. Fixed issue where starting Duplicants changed. Stinky is once again a starting Duplicant.
  3. Linux: Fixed worldgen issues related to FMOD and pipewire.
  4. Notifications list is now layered behind the expanded build menu if/when they overlap.
  5. Copying settings from Automated Notifier now copies tooltip as well.
  6. Fixed issue preventing tooltip hotkeys from updating when key bindings changed.
  7. Fixed Stress and Sick Duplicants tooltip crashes if a Duplicant is removed from the game before the data is refreshed.

Performance

  1. Small improvements to string memory allocations.
  2. Improved audio ambience performance slightly.

Spaced Out! only

  1. Fixed multiple artifacts spawning on a single pedestal. (new saves only) On old saves the Mangled Saxophone, Modern Art, and Office Mug found in pedestals with multiple objects will not count as a terrestrial artifact.
  2. Fixed Cosmic Archeology terrestrial artifacts on older saves.
  3. Fixed issue where Radiation ambience would stop playing after loading another save.
  4. Resized Temporal Tear Opener to match artwork.
  5. Fixed crash that could happen if a Beeta escapes the grid.
  6. Fixed Juicy Fruits plant mutation tooltip displaying a hidden value as a missing string.
  7. Potential fix for Research Complete crash when no further research is queued up and a Duplicant is near a Research Station.
  8. Fixed issue allowing unrevealed cells’ information to be displayed on hover while in the Radiation overlay.
  9. Fixed issue where a rocket with multiple Artifact Modules could harvest more than one artifact from a single Space POI.
  10. Fixed Nuclear Waste bottle color when pumped/emptied.
  11. Radbolt Chamber no longer consumes power when it contains 0 radbolts.
  12. Radbolt Chamber now correctly requires a foundation after being built.
  13. Radbolt recipe listed radbolt requirements and amounts available in the wrong order.

Worldgen

  1. Fixed common Marshy Asteroid, Superconductive Asteroid, and Water Asteroid worldgen failure cases.
  2. Minor Regolith Asteroid improvement to include an area capable of supporting a lander.

Performance

  1. Improved Starmap path calculation memory allocations and performance.