Update March 18, 2021

  1. The game has been migrated to Unreal Engine 4.26.
  2. Aircraft now don’t spend movement points within 1 hex from their base. In practice this means that their movement zone is centered around the base, not their current position.
  3. Units in Reserve can now be upgraded.
  4. The game will now display movement zone and combat predictions for selected enemy units.
  5. The game will now display movement zone over friendly units (such markers have an extra outline, compared to ordinary markers). If you don’t like this feature, you can turn off this new functionality in Options (Display/UI -> Show move zone over friendly units).
  6. "Heroes" advanced option has been extended with a "Hero chance" slider which allows to fine tune how many heroes you will be getting in the course of the war, without turning them off completely.
  7. It is now possible to give units partial green or elite replacements by Shift+clicking on one of Replace buttons.
  8. Added tournament support for Multiplayer, and tournament-related parameters to the Editor.
  9. A number of crashes and bugs fixed.