Update #200.1
General
- Fixed an issue where some armor skins would display "invalid skin" instead of their safes name.
- Fixed minor skinning issues with the "Impresario" outfit.
- Fixed some roman numerals that were displayed incorrectly.
- Fixed a mismatch between name and description on the gloves "Fiery Hardtail" and "Sunset Hardtail".
- Removed an extra period after the word "remain" in the infamy level up message.
Weapons
- Fixed an issue with Akimbo Brothers Grimm 12G Shotguns where weapon skins would cover the glass on the "LED combo" and "Assault Light" gadget mods.
- Fixed an issue where the Maelstrom Sight was missing it’s textures in third person with HQ weapons turned off.
Bulucs Mansion Heist
- Fixed an issue where an ECM jammer could interrupt the flow of objectives.
- Fixed an issue that would cause Buluc to get stuck in a T-pose.
- Fixed an issue where the effect from the thermite would not disappear when the swat van drives into the front gate.
- Shortened the heist briefing for the Russian localization.
- Shortened the heist briefing for the Dutch localization.
- Added a waypoint for the car that is used for the loud escape.
- Added a waypoint for Bulucs office.
- Fixed an issue where Buluc would be immortal after getting shot with a grenade launcher.
- Prevented the guard from the lounge and library from leaving the area unless the heist goes loud.
- Added a waypoint to the keypad code.
- Switched the prompt for picking up the thermite from hold to press.
- Prevented the guard from the upper floor from leaving his intended patrol area.
- Fixed an issue where AI teammates would walk around the level if replacing a human player while in stealth.
- Fixed an issue where the sixth sense skill was not required to buy inside help preplanning assets.
- Fixed an issue where only parts of some characters show as highlighted if the player was standing at a distance.
- Increased the volume for the ticking and alarm for the bomb.
- Fixed a hole in the world geometry where the players could see the backdrop though the environment.
- Adjusted a misaligned wooden door between garage and utility room.
- Fixed an issue where the objective updated sound effect is played during the black screen.
- Added some extra trees to the backdrop.
Other Levels
- Added Missing Subtitle to day 1 of Hotline Miami.
- Disabled the interaction on dumpsters on San MartÃn Bank Holdout.
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