Update September 15, 2020


General

Life Steal (Leech Ember, Nightmare Spiral, Riven, Tentacle Shot, etc...)

  1. Life Steal is no longer impacted by Triage.

Flop & Unarmed Damage

  1. Reworked how Flop Damage is calculated.

Corrosion Effect

  1. Reduced total stacks of Corrosion from 6 to 5 (25% total debuff).

Achievement: Hard Bargain

  1. Implemented a fix for Hard Bargain to properly trigger.

Survival Mode

  1. Prevented Burden rings from appearing on corpses (still purchasable at vendor).

Miscellaneous

  1. Fixed crash when interacting with a World Stone while equipped with Undying Mod and Labyrinth Armor.
  2. Updated performance across the board.
  3. Dozens of various bug fixes.

Trinkets

Stone of Balance

  1. Reduced Ranged/Melee Damage bonus from 15%/15% to 12%/12%.

Vulcan’s Detonator

  1. Increased Burning damage Scalar from 10% per level 20% per weapon level that applies it.
  2. Fixed damage scaling to work when proc’ed by summons.

Ring of the Unclean

  1. Changed to +100% bonus Unarmed Damage (200% total) and +300% Flop Damage (400% total).

Five-Fingered Ring

  1. Changed to 25% Unarmed Melee, 25% Unarmed Crit Damage, 20% Crit Chance.

Restriction Cord

  1. Fixed a UI issue causing the wrong information to be relayed to the UI.

Polished Whetstone

  1. Reduced Crit Damage bonus from 50% to 35%.

Black Cat Band

  1. Increased the invulnerability window from 0.5s to 1.5s.

Scavengers Ring

  1. Added new bonus of +10% Ranged and Mod Damage when player collects Scrap, Iron, or Ammo.

Butcher’s Fetish

  1. Increased Crit Chance 10% to 15%.
  2. Increased Crit Damage from 20% to 25%.

Devouring Loop

  1. Reduced proc chance from 6% to 5%.

Evoker’s Seal

  1. Increased the Mod Power refund from 10% to 15%.

Burden of the Gambler

  1. The "Burden" can no longer be avoided via Exploiter and Hangman’s Memento.

Burden of the Follower

  1. Increased the Fire Rate "Burden" from 25% to 35%.

Armor

Cultist

  1. Blood Pact Set Bonus: Increased duration bonuses from 15/30/60% to 30/60/100%.

Akari

  1. Opportunist Set Bonus: Buff (from perfect dodging) is no longer removed upon taking damage.

Warlord

  1. Deathwish Set Bonus: Deathwish can no-longer kill player (leaves player at 1 HP).
  2. Deathwish Set Bonus: Reduced 3-PC damage buff from 40% to 35%.

Twisted

  1. Reduced stack removal on damage from 5 to 1.

Scavenger

  1. Reduced stack removal on damage from 5 to 1.
  2. Reworked buff timer to remove only 1 stack when timer expires instead of all stacks.

Elder

  1. Believer Set Bonus: Adjusted buff behavior when removing armor pieces.

Mods

Cold Spear

  1. Fixed an issue that caused Cold Spear to display improperly when switching it between weapons.

Weapons

Machine Pistol

  1. Updated text to better reflect functionality (no actual functionality change).

Hive Cannon | Hive Shot

  1. Primary Fire no longer applies 1x Corrosion Stack.
  2. Hive Shot: Projectile (impact) no longer applies 1x Corrosion Stack.
  3. Hive Shot: AOE now applies Corrosion at a quicker rate.

Curse of the Jungle God | Tentacle Shot

  1. Tentacle Shot: Increased the baseline regen per hit from 1.25 to 4.5 to compensate for loss of Triage.

Spitfire | Flamethrower

  1. Flamethrower: Fixed a bug causing Flame Puddles to deal incorrect (considerably low) damage.

Fusion Rifle

  1. Fusion Cannon: Reduced pre-fire delay from 0.6s to 0.35s.
  2. Fusion Cannon: Fixed an issue causing the beam to fire in incorrect directions.

Traits

Vaccine

  1. Trait Level 0 no longer stops you from getting debuff build-up.

MISC

Wasteland Goodboy

  1. Informed Wasteland (Very) Goodboy about the amount of community love he has been garnering.