Update October 26, 2020


Butcher

  1. Takes 25% less damage compared to other Neighbor Classes.
  2. The Butcher is slower than other Neighbor Classes.
  3. Has more stamina than other Neighbor Classes.

Butcher’s Skills

  1. Hook: The Neighbor throws a meat hook that pulls up kids and objects, and can interact with the environment.
  2. Pathfinder: The Neighbor sees the traces that the children leave in the air and can track them by these tracks.
  3. Fake Crow: Creates a fake crow that prevents children from looking for keys.

Other Changes/Fixes

  1. Halloween decorations.
  2. Added Level of Detail for items.
  3. Added animation optimizations.
  4. New animation for opening doors, bedside tables and bars; Added randomization fort he angles of rotation for the doors.
  5. Added glue effect on legs.
  6. Sounds improved, changed the sounds for footsteps, broken glass, impacts of objects.
  7. Fixed a bug with playing background music.
  8. Added new background music.
  9. Added new materials to the Level Editor.
  10. Improved animation for the Neighbor’s bars.
  11. Neighbor’s bars are placed on 2 and 3 levels.
  12. Changed the algorithm for spawning objects, now they spawn less and in more logical places.
  13. Fixed key cards spawn; Several key cards will not be spawned in the same place now.

Balancing Changes

Kids

Scout

  1. Shotting rate slowed down on the animation.
  2. Added a technical cooldown of 0.25s to reduce spam.
  3. Added power shoot, when you aiming more than 0.6s. (POWER: 25 damage, 1.5s, 0.8 speed | DEFAULT: 5 damage, 0.3s, 0.6 speed).
  4. Increased speed up duration from 3s to 5s.
  5. Removed increased base speed from combo hits.
  6. Increased base speed from 4.5 to 4.65.

Brave

  1. Progress of Counter Strike now resets when knocked.
  2. Reduced base speed from 4.5 to 4.4.

Bagger

  1. Reduced base speed from 4.5 to 4.35.

Detective

  1. Increased base speed from 4.5 to 4.6.

Leader

  1. Increased base speed from 4.5 to 4.55.

Neighbor

Clown

  1. Increased base speed from 4.2 to 4.4.
  2. Increased slow from smoke bomb to 0.5.
  3. Reduced damage from smoke bomb.
  4. Reduce volume of footsteps in Item form while running from 0.5 to 0.3.

Scary Neighbor

  1. Rage is no longer stacked when a kid is knocked out of the Neighbor’s hands.
  2. Increased trap placing speed from 0.25 to 1.5.
  3. Increased trap cooldown from 3 to 5 seconds.
  4. Increased trap stun duration from 8 to 12 seconds.