Update July 27, 2021


Wall Bug Fixes

  1. Wall attachments (Arrow Turret, Ballista Tower etc) now have their full build cost refunded if removed by deleting/placing adjacent walls.
  2. Fix for troops dropping down inside walls after gates or towers were destroyed.
  3. Fixed engine tower healthbars not decreasing when taking damage.
  4. Fixed a rare issue where areas of the player estate would stop the player from building after a section of walls were destroyed.
  5. Walls attached to towers now take damage as normal instead of passing all damage to the tower.
  6. Walls attached to towers can now be deleted as normal.
  7. Fixed an issue where repairing damaged walls around towers made them unpathable.
  8. Fixed an issue where damaged but still pathable walls would become unpathable after loading a save game.
  9. Fixed troops getting stuck in unpathable positions on walls after a repair.
  10. Fixed damaged walls attached to stairs creating a path through walls.
  11. Fixed troops sometimes walking off damaged walls at tower exits onto the ground.
  12. Fixed wall attachments clipping through gates and towers when placed adjacent on diagonal walls.
  13. Fix for troops falling down into walls attached to the barracks.
  14. Laddermen in formations will now spread out more evenly on walls.

General Fixes

  1. Fixed an issue where Crossbowmen would fire at troops at the edge of their range but do no damage.
  2. Fixed formatting in Warlord edict tooltips.
  3. Fixed an issue where housing would rotate extremely fast when clicking and holding the mouse button during placement.
  4. Fixed an issue where the edge of the map would tear due to rivers.
  5. Fixed rocket launchers playing the audio of siege equipment wheels after being fired.
  6. Fixed an issue where units could not be selected/deselected on the HUD in certain positions.
  7. Stopped unit selection circles persisting after troops were disbanded.
  8. Stopped the audio of thunder playing indefinitely after a lightning event.
  9. Fixed the Made Per Day reporting for Clothes.
  10. Fixed incorrect audio being played when using archer’s volley fire.
  11. Stopped the Allies/Greatest Lord Panel staying open after changing the map.
  12. ESC Button no longer functions when viewing the mission briefing screen.
  13. Fixed incorrect mission briefing being shown after loading a save.
  14. Buy/sell button now shows the correct gold deducted when holding the SHIFT key to buy/sell more goods.
  15. Border of goods summary panel fixed.
  16. Added a scrollbar to the Freebuild map listing.
  17. Stopped water from rice farms appearing through flames.
  18. Fixed Greatest Lord panel showing the incorrect player avatar with certain avatars selected.
  19. Fixed the Warlord selection wheel in the skirmish lobby being empty after loading a save.
  20. Fixed Ninjas having no burn animation.
  21. Fixed an issue where Ninjas would gracefully slide along the floor after throwing shurikens.
  22. Stopped progress circles still showing after cancelling edicts.
  23. Stopped walls clipping through stairs after a repair.
  24. Fix for player name text highlighting.
  25. Fixed influence panel help tooltip and text.
  26. Fixed mission narration sometimes playing during loading when restarting a mission.
  27. Various stability improvements.
  28. Some minor optimisations.

Map Editor

  1. Fixed the Map Editor freezing and becoming unresponsive when closing.
  2. Fixed some textures in the scenario editor not appearing.
  3. Updated some resource icons.
  4. Stopped troop bounding boxes becoming misaligned when placing/deleting walls and buildings.