After exiting their gallery, the player now needs to firstly move a few steps away from the headset to be able to enter again.
PetBot should spend a little bit less of its free time looking at the player.
Thank you for not bothering me mode: further reduced the rate of incoming commissions.
Load menu: added a label to display the game mode of any save slot (creative, story, etc).
Fixed glitching paint rotation when painting the edges of the smallest canvas.
Fixed some painting tools would not always use all of their available textures (when painting something).
Fixed PetBot could sometimes try to turn toward two different directions at the same time, making its life more complicated than it should be.
PetBot shouldn’t slowly crawl anymore toward you if turned off as it could sometimes happen. Poor thing.
Fixed PetBot eyes were opened for a few tenths of seconds when unwrapped from its box.
Fixed turning a canvas on a terminal more than 5 times on the left (this is precise science) would make any subsequent rotation glitchy.
Fixed some email typos or wrong gender.
Fixed if the portable paint machine was slightly tilted, the color picker could easily fall out of the machine.
Fixed deleting a save file in the load screen who then bring to the new game screen.
Updated the intro (entering the studio) to be sure everything goes as expected code-wise.
Added some safeguards for some early game essential equipment: if it is detected, on load, that for any reason some of the main pieces of equipment (delivery area, gallery headset, small canvas terminal...) are not constructed even if they should be, they now will be constructed.
Fixed objects would not always properly slide inside the drawer (a furniture from the shop).