Update May 9, 2022

  1. Changed priority of temporal barrier to trigger almost at the end of the module processing pipeline.
  2. Changed priority of conductor to trigger after temporal barrier.
  3. Fixed being able to enter challenges with arbitrary blueprints.
  4. Fixed Boss 5 spell ’Cosmic Ray’ using the wrong time.
  5. Fixed multiple Boss 5 issues related to Dynamic Rendering and Dynamic Scaling.